Wireless Terminal#

A handheld item that opens the network from a distance and, with an upgrade, moves items for you automatically.

Property Value
Energy capacity 20,000 FE (item energy)
Cost per opening 100 FE
Charging Automatically from the Network Controller while it sits in the controller's slot (50 FE/t)

Usage#

  1. Bind and charge: put the terminal into the slot of the Network Controller GUI. It binds to that network and charges from the controller's buffer. Take it out when done.
  2. Open: right-click in the air.
  3. Settings: Shift + right-click in the air.

The item shows its energy as a durability bar and in the tooltip. It also exposes the standard Forge item energy capability.

Limits and messages#

Settings and upgrades#

Shift + right-click the terminal in the air to open its settings. There are three tabs:

Card Effect Cost
Auto-Transfer Card Restock: the stack in your main/off hand is topped up from the network. Pickup: picked-up items go into the network (whatever does not fit stays a normal pickup). Filtered. 2 FE per item
Insurance Card When you die, the items you would drop are moved into the network (as far as the terminal's energy allows; the terminal itself too). When you respawn, they are taken back out; armor is re-equipped. If the network is unreachable they wait in it. 2 FE per item
Tool Card When a tool breaks, the same kind of item is taken from the network into the same hand. 20 FE
Macro Card A hotkey (default V, see Controls) runs once every Logic Bus whose identifier equals the macro name. Needs the Scripting addon. 50 FE

The terminal must be bound and anywhere in your inventory for cards to work. Recipes are in Recipes.


Found a mistake? This page is generated from docs/wiki/Wireless-Terminal.md in the mod repository.